Illustration: Artwork
Acrylic, colored pencil, digital and ballpoint pen
painting
Illustration: Sketchbook
Pages ripped right out of my sketchbook
sketchbook
Illustration: Comics and Cartoons
Traditional comic strips, storyboarding and character development
comics
Illustration: Vector Art
Vector art spanning more than one and half decades
vector
Graphic Design: Website Design
Including the design for this site
website design
Game Development: Sprites and Animation
Pixel art, vector and 3D rendered sprites
sprites
Game Development: 3D models
Textures, rigging, animation and optimization for mobile devices
models
Game Development: Snails
Winner of numerous international awards for mobile gaming
Snails
Game Development: User Interface
UI design and concepts
game ui
Game Development: 3D Mapping
Various game engines over the last decade.
3d


[ 3D Mapping ]   randall schleufer

DM Museum screenhot DM Museum screenhot DM Museum screenhot DM Museum screenhot
DM Museum- multiplayer map
download it

Kustok: single player mode and a mini-mission.
download it

Loadzone: multiplayer map
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Hogtooth: multiplayer arena map
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PocketQuake
official PocketQuake page
This classic FPS was ported to PocketPC in 2001 by Dan East.

During the first month of release, I created 4 new levels for PocketQuake. These levels featured ultra-low polycount, bright lighting, new textures and an easily navigatable floorplan. All maps are compatible with standard versions of Quake, including Quake, WinQuake and glQuake.